La joueuse de go (chinese)

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La joueuse de go (chinese)
Название: La joueuse de go (chinese)
Автор: Sa Shan
Дата добавления: 16 январь 2020
Количество просмотров: 628
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Amazon.com Review

In war-torn Manchuria of the 1930s, two lives briefly find peace over a game of go in Shan Sa's third novel, The Girl Who Played Go (translated by Adriana Hunter). The unnamed characters, a Japanese soldier stationed in China and a 16-year-old Manchurian girl, narrate their stories in alternating first-person chapters. For the girl, the struggles of Independent Manchuria take a back seat to her discovery of love and the awakening of her sexuality. For the soldier, his idealized dreams of samurai honor and imperial conquest are slowly displaced by homesickness, troubled recollections of his earthquake-torn youth, and remorse over a lost love. But the solitary concerns of each character are eventually submerged by the tides of war. The girl's first lover, Min, is a revolutionary. His ardor for his virgin conquest is matched by a doomed patriotism. Simultaneously, the soldier comes to relish the girl's home town, Thousand Winds, in Southern Manchuria, and becomes distrustful of his own nationalism. His daily games of go with the young female stranger awaken a new passion in him that becomes entwined with admiration for her aggressive play.

As they hardly speak, the soldier and the girl's views of each other remain clouded in Sa's technically facile narrative maneuvers. Where the soldier sees love, the girls sees escape. By maintaining the first person, Sa (winner of the French Prix Goncourt du Premier) leads the reader not only to experience the Japanese and Manchurian perspectives of the occupation, but also she offers glimpses into the deep failure inherent in cross-cultural and cross-generational communication. Couple with the rich historical detail, Sa's narrative games reward close reading amidst the briskly paced spiral into tragedy. -Patrick O'Kelley

From Publishers Weekly

In her first novel to appear in English (her two previous novels, published in French, won the Prix Goncourt and the Prix Cazes), Sa masterfully evokes strife-ridden Manchuria during the 1930s. The first-person narration deftly alternates between a 16-year-old Chinese girl and a Japanese soldier from the invading force. As in the Chinese game of go, the two main characters-the girl discovering desire, the soldier visiting prostitutes, both in a besieged city-will ultimately cross paths, with surprising consequences for both. Sa's prose shifts between lavish metaphor-the girl's sister, grieved by an adulterous husband, is "not a woman but a flower slowly wilting"-and matter-of-fact concision ("We weary of the game and kill them," the soldier says of two Chinese prisoners, "two bullets in the head"). The most absorbing subplot is Sa's careful rendering of the girl's sexual awakening. Though at first intrigued by a liaison with a revolution-minded student, she is reluctant to enter adulthood, a state she views as fraught with injury and falsehood, "a sad place full of vanity." To escape her increasingly troubled life, she becomes a master at go, eventually taking on the soldier, who is in disguise. As the two meet to play, they gradually become entranced, even while war rages around them. The alternating parallel tales add an extra spark of energy to this swift-moving novel, as Sa portrays tenderness and brutality with equal clarity.

***

Japan 's bloodbath in China during the 1930s began in Manchuria, a resource-rich region in northeast Asia. This prelude to World War II in the Pacific haunts Shan Sa's story of young lovers whose worlds collapse in a typhoon of despair. The Girl Who Played Go, the fiction winner of the 2004 Kiriyama Prize, has an economy of prose that allows the novel to cover an epic time, while focusing on the tragedy of a Chinese girl who loves a Japanese boy. This boy comes to her as an enemy soldier trying to maintain his father's samurai ethic; she comes to him as a member of an aristocratic Manchu yellow-banner family that has served the Qing emperors in Peking. His side is on the rise, hers in decline.

The protagonists meet in a public park, a place where one can play the ancient board game of Go. Both play masterfully, initially knowing nothing of each other's identity. They are strangers in a game of strategy, much like their political leaders in Tokyo and Nanking. The interplay of two youngsters and two empires drives the narrative, allowing the author to counterpoise the Japanese story with its Chinese counterpart. Family portraits from both sides illuminate two teenagers driven to adulthood before their time, cheated of a full youth and the critical years when they might have discovered their humanity – already a challenge in a time of terror and terrorism with the Manchurian war regressing into bitter guerrilla fighting, which results in atrocities on both sides.

Shan's voice is unmistakably Chinese – feminine but hard, finely tuned and precise. Not a word is wasted, no excess of emotion shown. She colors her background with a few swift strokes that a master calligrapher would admire. Her dialogue has a staccato rhythm, somewhat like a Chinese Hemingway with bullet prose. Ornamentation is not for Shan, stark reality is.

More than pleasure, readers will become involved in a healing process. As horrific as the war was, its aftermath has brought a dreadful hatred between the former enemy states. Japan bashing dominates much of what comes through in recent Chinese literature. This book offers a way around the sepsis wasting away a possible healing. Shan has created two life-loving youths shattered in a hellish war that carries them and millions like them to early deaths. Even-handed in her treatment of both main characters, she allows a reader to see the richness of both Japanese and Chinese culture, making us imagine how they might each enrich the other once again

Reviewed by Patrick Lloyd Hatcher

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59

鸿儿在外听来的小道消息越来越让我悲痛,当她告诉我,为了杀一儆百,晶琦的父亲请求日本人将他自己的儿子斩首示众时,一瞬间我几乎开始恨他了。

父母的漠然令我绝望。只有夜珠以为我是陷入爱河,千方百计套我的话。

她的声音故作温柔。

“妹妹,你有什么心事吗?”

“我没事,夜珠,可能有点中暑吧。”

一日,仆妇王妈的悲诉听得我极不耐烦,忍不住大笑起来。爸妈惊讶之余,不知所措。王妈哭着跑开了。母亲扇了我一耳光。这是她生平第一次打我。她颤抖着双手,一气之下跑回了房间。见此景,父亲重重跺了跺脚,咳一声走开了。

千风广场上,我端坐在陌生人面前,他与市政局的大钟一样准时,也从不抱怨我的迟到。他很少开口,脸上表情如一。任凭我出手挑衅,任凭风吹日晒,他凛然不动。这男人内在的力量让我羡慕。

我来这儿与他对弈是为了忘却自己。广场如棋局一样封闭,人们不会谈到日军的搜捕,也不传递任何外界的消息,但是,一只飞鸟,一只蝴蝶,一个行人,一个简单的手势,都能使我想起晶琦和敏辉。我站起身来绕广场缓缓而行。

棋手们散坐在树下,仿若一座座恒久不变的石像。为什么生活这样残酷?绝望之情攫取了我的心。我双腿颤抖,头晕目眩。

我对陌生人说:“我累了,该日再下吧。”

他抬起头,隔着眼睛审视着我。陌生人既不说话,也不生气。离开广场时,能感到他目送我远去。

他从不问我为什么中断棋局。有时,真觉得自己变成了一幕悲剧的主角,而他则是我惟一的观众。

为什么生活是这样荒唐?

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